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Here is where you can find more information about the Total Club Manager games.


Total Club Manager 2003

Total Club Manager 2004

Total Club Manager 2005


Total Club Manager 2003

Total Club Manager 2003 is the ultimate in club control. Manage your favorite club the way you feel it should be managed, sign the players you want in your side and scout for the hottest young prospects. The most immersive, in-depth and interactive football management experience available even allows you to shout commands from the bench and influence the course of a match in progress, hold press conferences to get the press on side and congratulate or slam your players for their performance on the park. TCM 2003 is available on PC from September 20th... welcome to a game of two halves.

Features:

* 34 leagues including the fully licensed English Premiership, French LFP and German Bundesliga with over 20,000 FIFPro players and more than 25,000 up-and-coming youth and generated players.

* Youth Development - By creating youth academy facilities around the world you can sign the best young talent available enhancing the club's future prospects. Players as young as 9 years old can be signed and developed for the future.

* Detailed Training System - An easy to understand and detailed training system enables the manager to customize the training schedule for the entire squad as well as individual players or groups of players. A weekly update about the players? training results provides the manager with important information on their attitude and physical condition.

* Transfer market - The transfer market is the heart of the game! As the manager you participate in exciting and realistic negotiations against tough adversaries from around the world to get the players you wants for your club. This feature includes contract clauses such as bonus payments, releases, ?highest paid player?, contract extension options as well as the latest EU transfer regulations.

* Tactical Strategy - The Manager can set up tactics that exploit the key weaknesses of the opposing team. Areas of influence include assigning a playmaker, the determination level of the team at certain periods during the game, the shooting distance from the net, counter-attacking play, conduct on and off the ball, and use of the offside trap

* 3D Match Engine - The spectacular graphics of FIFA's 3D matchplay engine provides the most realistic gameplay experience of any football management sim. During the match the player can shout orders at his players with the effects visible on the pitch. However, the player has to be careful as each shout includes the risk of the manager being sent to the stands.

* Text Mode - A special text mode displays match highlights with background sound effects. This mode describes everything from corner kicks, free kicks and penalties to one-twos and counter-attacks. During the match the manager can substitute players, shout orders or change the tactics of his team. He can also view different information including the match report, player ratings, watch list of players and scores of other matches.

* MP3 Player and Talk Radio Link - An integrated MP3 player enables the user to tailor the background music to his own tastes by loading MP3?s stored on his PC. He can also connect to live talk radio to hear the latest football news, match play-by-play or interesting interviews with prominent managers and players.

* Extensive Editor - The user has full control over all the data in the game. It is even possible to change complete league structures or to add new countries to the game.

Credit to Gamershell.

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Total Club Manager 2004

Total Club Manager 2004 puts you straight into the dugout of your favorite football team. Whether you are fighting for league survival or challenging to win the championship, TCM 2004 will put you in total control.

Manage the club the way you think it should be managed. Such managerial duties include: Buying and selling players in the most realistic transfer market to date; creating your own training sessions; disciplining players or granting them bonuses; dealing with national media and most importantly, keeping the fans happy.
Total Club Manager 2004 will realistically portray the pressures of the modern game. Do the job well and you could see yourself as the future national manager. Should you fail, it may be time to start looking for another club.

Key Features

• Football Fusion – A unique and innovative feature that will allow the gamer to manage their favorite club from Total Club Manager, make the necessary managerial changes and then play the new and improved team in FIFA 2004.
• More Leagues and Players - Total Club Manager 2004 now has an impressive 50 leagues (on PC) including the English Premiership and Nationwide leagues, French Ligue 1&2, Bundesliga 1&2, Spanish Primera Division 1 and Division B as well as many more. There are now over 30,000 FIFPro players and more than 25,000 up-and-coming youth and generated players.
• 3D Matchplay AI / Tactics – Total Club Manager 2004 will utilize the FIFA 2004 3D match engine (PC). The AI will be the most advanced and complete within the management genre. The advancements in both player and team AI will reflect the tactical features controllable in TCM’s front end. This includes customized formations, individual player orders, passing styles and offside traps.
• Realism is Everything – Total Club Manager 2004 will push the realism to ensure it’s the most immersive and authentic management game on the market. New and improved features include a realistic transfer market, which simulate real-life transfers based on player reputations, transfer windows and current market values. Other realistic features include reserve squads and their matches based on reserve league structures; more lifelike player attributes and authentic kits, crests and chants of the major teams.
• PS2 and Xbox Version – Total Club Manager 2004 makes its debut on console with a host of unique features. The console versions will include Freeplay Mode where the player can develop his/her club to its full potential which can then be played in a head-to-head with friends, or create new tournaments without having to go through the weekly list of managerial duties.
• Stadium Editor (PC) – This innovative feature within Total Club Manager allows the player to create fully customizable stadiums that are unique creations or replicas of existing grounds. Increasing the capacity of the stadium will improve revenue potential for the club. These stadiums will also be viewable in 3D match mode.
• Player Missions – During the course of the season, missions will be presented to the player that add new and exciting challenges to their career. Such missions include trying to save a club from relegation or attempting to take a team from mid-table mediocrity to promotion within the last ten games of the season.

Credit to Gamershell.

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Total Club Manager 2005

Total Club Manager 2005 will pit your football wits against the best managers in the world. Whether you are scrapping for points in a relegation battle, or on the verge of European victory, TCM 2005 will guarantee you feel the pressures of the modern day football manager.

A deeper more thorough database (with officially licensed leagues, teams and players), as well as improved tactical realism in a stunning 3D world will allow for a more realistic management experience. An all-new 3D highlights package (PC only) is also included to allow the manager to view key moments in the game.

TCM\'s all new hi-res interface, player stat system and key game modes such as \'Create a Club\' (PC only) further push the boundaries of football management simulation.


Key features

Realism and Authenticity – The new database initiative is on track to deliver the deepest and most accurate data we have ever offered in TCM.


Player skills are now out of 0-99 instead of –1 to +2. This allows the manager to assess players with more depth on each of their skills. (PC only)


30 different stats per player as opposed to 16 in TCM 2004. (PC only)


Form becomes more important whilst morale becomes less important. (PC only)


A whole set of new and added character traits per player on all platforms.


All new 3D Engine - The new 3D match engine for 2005 ensures that your players follow the tactics you have set up. With more tactical options and completely new AI, TCM 2005 has the definitive 3D match engine.


All new Highlights package –The PC highlight mode combines match commentary and key statistical information and then transports you to the 3D match when a key moment occurs.


Data comes to Life – An all-new immersive and innovative experience comes to life in TCM 2005. The \'Interactive Manager Dugout\' allows the manager to watch the game unfold in glorious 3D whilst he can view the latest information about his team and current opponents. This includes: Fitness/Fatigue rating, Player rating, Goals / Cards, Individual player stats, Overall team stats, Territorial possession stats


The \'Interactive Manager Dugout\' allows the manager to bark out more orders to his team and change tactics throughout the game. In addition, the latest scores from around the league are updated as they occur.


More Leagues and Players - Total Club Manager will include all the players and teams from the leagues in England, Germany, Spain, France and Italy...and many more from around the world. More details to follow.


Your town, Your club – Total Club Manager 2005 allows the manager to create his own club (PC only). With a database of over 30,000 English and German towns / cities, the manager can literally set up a club from his hometown. Create your club badge, kits and stadium and then take them from obscurity to European glory.


Custom Team Formations – New for console: Create and save up to 10 different custom formations so the manager can set up the formation that works best for his team.


Individual Player Instructions – New for console: With 8 different tactical instructions, the manager can precisely define what each player should be doing on the pitch.

Credit to Gamershell.

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